Graphics Engineer
Core
Design, develop, and maintain high-performance C/C++ code and HLSL shaders to elevate visual fidelity and GPU performance in real-time games.
Role type
Graphics Engineer (IC)
Builds
High-fidelity real-time rendering for video games
Domain
Interactive Entertainment / Real-time Graphics
Deliverable
production ML models | product features
Required skills
C/C++, HLSL, 3D math, GPU optimization, real-time rendering, code efficiency
Preferred skills
Physically-based rendering, global illumination, post-processing effects, machine learning for graphics
Technologies
C/C++, HLSL
Responsibilities
Implement new rendering technologies, optimize GPU performance, partner with art teams on visual features, improve VFX and lighting, participate in system-wide rendering upgrades
Seniority
Mid-level, hands-on IC
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