New Grad Software Engineer
Core
Build scalable backend systems and game engine features for a voxel sandbox multiplayer platform serving millions of players.
Role type
New Grad Software Engineer (Game Backend & Engine)
Builds
Game engine features, gameplay systems, and in-game item marketplace
Domain
Video games, voxel sandbox, multiplayer
Deliverable
production ML models | product features | infrastructure
Required skills
Software engineering fundamentals, game development, game engine development, modding, performance profiling and optimization
Preferred skills
Experience with TypeScript, React, WebGL, Node.js
Technologies
TypeScript, React, WebGL, Node.js
Responsibilities
Create and manage own game projects, develop new gameplay systems, build engine features, profile and optimize performance, develop in-game item marketplace, improve partner implementations
Seniority
Junior, hands-on IC