Staff Software Engineer, Build Services - Teamfight Tactics
Core
Provide technical leadership and hands-on implementation for core systems supporting build processes, CI/CD pipelines, test automation, and release management for Teamfight Tactics.
Role type
Staff Software Engineer (Build Services/Infrastructure)
Builds
Scalable game development and deployment infrastructure, CI/CD pipelines, and developer tools
Domain
Game Development / Build Engineering / DevOps
Deliverable
infrastructure
Required skills
C++, Java, C#, C#, Unreal Engine, Perforce, CI/CD pipeline configuration, test automation, object-oriented design, data-driven design
Preferred skills
SaaS game development, multi-platform performance profiling, cross-team collaboration
Technologies
Unreal Engine, Perforce, C++, Java, C#
Responsibilities
Develop and maintain patterns and tooling for foundational systems; Optimize critical systems for build processes and deployment; Configure CI/CD pipelines and test automation; Build tools for release and version management; Mentor engineers and champion engineering excellence; Manage build engineering operations and monitoring dashboards
Seniority
Staff, technical leadership & hands-on implementation