Programmeur.euse IA - (Far Cry)
Core
Develop and maintain NPC behavior systems, including combat coordination, systemic reactions, and unique archetype behaviors for a video game.
Role type
Senior IC AI Programmer (Game Development)
Builds
NPC behavior systems, combat mechanics, and game features
Domain
Video Games / Artificial Intelligence
Deliverable
production ML models | product features
Required skills
C++, Behavior Trees, Game Design, System Design, Animation integration, Performance optimization
Preferred skills
Console development experience, Creative problem solving, Cross-functional collaboration
Technologies
C++, Behavior Trees
Responsibilities
Maintain and debug NPC behavior systems; Develop unique NPC behaviors for different archetypes; Collaborate with animators on behavior readability and credibility; Proactively identify and resolve performance issues or missing features
Seniority
Senior, hands-on IC