Programmeur de jeux (Contrat d'un an)
Core
Game programmer building and maintaining advanced game systems and tools for mobile free-to-play games.
Role type
Senior Game Programmer (Mobile)
Builds
Mobile games, game systems, and developer tools
Domain
Mobile gaming, Unity3D
Deliverable
production ML models | product features
Required skills
Unity3D, C#, mobile game development, game systems architecture, UI development, version control (Git), agile methodologies, cross-platform deployment (Android/iOS), console/PC distribution experience
Preferred skills
Gameplay engineering, backend development (Node.js, NoSQL, Google Cloud), graphics/rendering (CG/HLSL, OpenGL, DirectX, Metal, Vulkan), French language proficiency
Technologies
Unity3D, C#, Git, Node.js, MongoDB, Google Cloud, OpenGL, DirectX, Metal, Vulkan
Responsibilities
Write, test, and maintain code adhering to coding standards; debug and resolve software issues; create and maintain tools for designers and artists; build extensible UI screens and widgets; collaborate with producers, artists, and designers; review feature designs for cost and alternatives; manage tasks to meet project deadlines.
Seniority
Senior, hands-on IC