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Programmeur de jeux (Contrat d'un an)

Montreal💼 Full-time🗓 2026-08-21 → 2026-09-26

Core

Game programmer building and maintaining advanced game systems and tools for mobile free-to-play games.

Role type

Senior Game Programmer (Mobile)

Builds

Mobile games, game systems, and developer tools

Domain

Mobile gaming, Unity3D

Deliverable

production ML models | product features

Required skills

Unity3D, C#, mobile game development, game systems architecture, UI development, version control (Git), agile methodologies, cross-platform deployment (Android/iOS), console/PC distribution experience

Preferred skills

Gameplay engineering, backend development (Node.js, NoSQL, Google Cloud), graphics/rendering (CG/HLSL, OpenGL, DirectX, Metal, Vulkan), French language proficiency

Technologies

Unity3D, C#, Git, Node.js, MongoDB, Google Cloud, OpenGL, DirectX, Metal, Vulkan

Responsibilities

Write, test, and maintain code adhering to coding standards; debug and resolve software issues; create and maintain tools for designers and artists; build extensible UI screens and widgets; collaborate with producers, artists, and designers; review feature designs for cost and alternatives; manage tasks to meet project deadlines.

Seniority

Senior, hands-on IC

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