Gameplay Engineer
RemoteNo visa sponsorship
Core
Craft tactile and immersive gameplay systems in Unreal Engine to enable emergent stories and multiplayer moments.
Role type
Gameplay Engineer (Unreal Engine)
Builds
Multiplayer fantasy adventure game features
Domain
Video Games / Multiplayer
Required skills
C++, Unreal Engine, Blueprints, Gameplay Ability System, Behavior Trees, Multiplayer Networking (RPCs), Technical Architecture
Preferred skills
Shipped multiplayer titles, Control/Camera systems, NPC AI, Combat systems, Performance profiling
Technologies
Unreal Engine, C++, Blueprints
Responsibilities
Implement gameplay mechanics and technical architecture, Develop scalable systems for iterative development, Playtest and prototype new ideas, Collaborate with design, art, and animation teams, Identify and resolve game stability issues
Seniority
Mid-Senior (5+ years experience)