CareerPlan

Gameplay Engineer

United States - Remote (EST - PST)RemoteFull-time2026-11-07 → 2026-11-08
RemoteNo visa sponsorship

Core

Craft tactile and immersive gameplay systems in Unreal Engine to enable emergent stories and multiplayer moments.

Role type

Gameplay Engineer (Unreal Engine)

Builds

Multiplayer fantasy adventure game features

Domain

Video Games / Multiplayer

Required skills

C++, Unreal Engine, Blueprints, Gameplay Ability System, Behavior Trees, Multiplayer Networking (RPCs), Technical Architecture

Preferred skills

Shipped multiplayer titles, Control/Camera systems, NPC AI, Combat systems, Performance profiling

Technologies

Unreal Engine, C++, Blueprints

Responsibilities

Implement gameplay mechanics and technical architecture, Develop scalable systems for iterative development, Playtest and prototype new ideas, Collaborate with design, art, and animation teams, Identify and resolve game stability issues

Seniority

Mid-Senior (5+ years experience)