CareerPlan

Senior Engineer, Graphics

BarcelonaRemoteFull-time2026-11-09 → 2026-11-10
HybridVisa sponsorship offered

Core

Develop and optimize real-time rendering features for mobile platforms to ensure high-quality visuals and performance across a wide range of devices.

Role type

Senior Graphics Engineer (Mobile)

Builds

Real-time rendering features, geometry systems, and lighting solutions for a cross-platform Strategy/MMO game.

Domain

Mobile Game Development / Real-Time Rendering

Required skills

C++, Vulkan, Metal, Unity SRP, GPU profiling, shader optimization, mobile GPU architecture, compute-based rendering

Preferred skills

UE5 Nanite/Lumen, custom engine development, open-source graphics contributions, cross-platform rendering (PC/Console)

Technologies

Vulkan, Metal, Unity, RenderDoc, Perfetto, Xcode GPU Debugger, HLSL, GLSL, MSL

Responsibilities

Develop and optimize real-time rendering features on mobile platforms; Implement clustered/meshlet-based geometry systems; Integrate modern rendering techniques like TAA and TSR; Profile GPU/CPU performance and analyze bottlenecks; Collaborate with engine and content teams to meet quality and performance goals.

Seniority

Senior, hands-on IC