CareerPlan

Senior/Staff Software Engineer – Gaming & Graphics

Shanghai, ChinaFull-time2026-11-10
On-site

Core

Design and develop neural graphics solutions and toolkits to optimize image quality and performance for games on Arm-based mobile devices.

Role type

Senior/Staff Software Engineer (Graphics & Gaming)

Builds

Neural graphics solutions and integration toolkits for Arm hardware

Domain

Mobile gaming, computer graphics, Arm architecture

Deliverable

production ML models

Required skills

C/C++, modern graphics APIs (Vulkan, DX12, Metal), real-time rendering, game engines (Unreal, Unity), GPU architecture knowledge, debugging and profiling

Preferred skills

Mobile game development experience, ML/AI software stack knowledge, gaming studio integration experience

Technologies

Arm Mali, Vulkan, DX12, Metal, Unreal, Unity

Responsibilities

Design neural graphics solutions for gaming on Arm hardware; research mobile graphics techniques like neural graphics and ray tracing; analyze workloads and image quality issues to implement optimizations; integrate Arm software solutions into popular games

Seniority

Senior/Staff, hands-on IC