游戏资深3D角色模型专家 - 江南工作室
Core
Lead 3D character modeling and quality standards for high-quality RPG/shooter/AI/UGC games.
Role type
Senior 3D Character Artist (Technical Lead)
Builds
3D character models, shaders, and materials for game engines
Domain
Video Games / 3D Art
Required skills
Hard surface modeling, realistic character modeling, facial sculpting, next-gen pipeline, Unity, Unreal Engine, 3D Max, ZBrush, Bodypaint, Substance Painter, shader development, performance optimization
Preferred skills
Self-learning ability, rendering fundamentals, color theory, aesthetic judgment
Responsibilities
Define character production standards and quality control, design 3D modules and upgrade model quality, collaborate with Technical Artists on shader and material development, review and guide external vendor assets, communicate with team to ensure design fidelity