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Art Director [Art Team]

Chengdu, Sichuan, cn💼 Full-time🗓 2026-02-17 → 2026-07-31

Core

Shaping and maintaining the visual identity of a game by guiding a specific art team (e.g., concept, visual effects) to transform ideas into visually compelling experiences.

Role type

Art Director (Game Development)

Builds

Games (e.g., Assassin's Creed, Rainbow Six, Just Dance)

Domain

Video Game Industry / 3D Art Production

Deliverable

Production ML models | product features

Required skills

Game art production leadership, 3D art pipelines, game engines, 2D and 3D software tools, asset creation processes, visual trend analysis, quality review, cross-disciplinary collaboration

Preferred skills

Innovation in artistic practices, sustainable production solutions, market awareness

Technologies

Game engines, 2D/3D software tools

Responsibilities

Communicate artistic vision and style guide to the local team, lead and mentor concept design and visual effects teams, establish artistic benchmarks and references for asset production, conduct quality reviews of art team, collaborate with animation and technical teams, act as the primary voice of the art team in production meetings

Seniority

Lead/Director level (minimum 2 years in lead or director role)

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