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Technical Game Artist

Warsaw, Masovian Voivodeship, pl💼 Full-time🗓 2026-06-17 → 2026-07-31

Core

Provide technical support to the Design team, solve complex technical challenges related to tools and workflows, and develop automation solutions for art production pipelines.

Role type

Technical Game Artist

Builds

Game assets, environments, and optimized art pipelines for online casino entertainment products.

Domain

iGaming / Online Casino Entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Unreal Engine, UE Niagara, C++, Python, MAXScript, Git, Perforce, 3D modeling (3ds Max, Maya, Blender), Adobe Suite, Photoshop, Substance

Preferred skills

ZBrush, Corona Renderer, WebGL, AI tools, neural networks, LLMs, iGaming industry experience

Technologies

Unreal Engine, UE Niagara, C++, Python, MAXScript, Git, Perforce, 3ds Max, Maya, Blender, Photoshop, Substance, ZBrush, Corona Renderer

Responsibilities

Provide technical support to the Design team, Develop and maintain automation solutions for art production pipelines, Create and integrate game assets and environments, Edit, clean and optimize character animations, Create and maintain technical documentation, Collaborate closely with Developers, Designers and other stakeholders

Seniority

Mid-level (3+ years experience)

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