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Senior Level Artist (Unreal)

Montreal, QC, ca💼 Full-time🗓 2026-09-24 → 2026-09-26

Core

Create immersive 3D environments and level spaces for video games using Unreal Engine, focusing on environmental storytelling and visual atmosphere.

Role type

Senior Level Artist (Unreal)

Builds

3D game levels, side missions, and open world areas

Domain

Video Games / Real-time 3D

Deliverable

product features

Required skills

Unreal Engine, Maya or 3ds Max, real-time optimization, lighting, composition, color theory, asset integration, environmental storytelling

Preferred skills

modeling, texturing, image processing, cross-functional collaboration

Technologies

Unreal Engine, Maya, 3ds Max

Responsibilities

Collaborate with level designers and art direction to define game vision; research and gather visual references; place proxies and communicate modeling/texturing needs; balance artistic goals with technical constraints; integrate and assemble assets to build polished environments; adjust lighting and composition to strengthen mood and readability; test and iterate environments for player experience

Seniority

Senior, hands-on IC

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