Expert Level Designer
Core
Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using proprietary tools and Unreal Engine 5 to craft unique player experiences.
Role type
Expert Level Designer
Builds
In-game levels and gameplay encounters for a new IP (Project Hadar)
Domain
Video game development (RPG)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Level design fundamentals, Unreal Engine 5, game editors, 3D packages, level geometry, texturing, lighting, sound, VFX, map layout creation, gameplay flow design, enemy encounter design, visual composition, proactive problem-solving, independent topic ownership
Preferred skills
Extensive knowledge of current game titles, art history, architecture, visual arts, multi-disciplinary collaboration
Technologies
Unreal Engine 5, proprietary tools, game editors, 3D packages
Responsibilities
Designing and prototyping in-game levels, developing level metrics, collaborating with designers/artists/programmers, suggesting improvements to gameplay systems, creating map layouts from drawings to functional levels
Seniority
Expert, hands-on IC with leadership capacity