Principal Mission Designer
Core
Designing complex, high-impact story missions and level layouts for AAA video games, combining narrative, mechanics, and technical implementation.
Role type
Principal Mission Designer (Game Design)
Builds
In-game story missions and level environments for video games
Domain
Video Game Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Complex 3D level design, Narrative scenario design, Blueprint scripting, Unreal Engine expertise, Technical problem diagnosis, Workflow optimization, Mentorship of senior designers
Preferred skills
Open World level design, Compelling narrative crafting, Wiki/Confluence documentation
Technologies
Unreal Engine, Blueprint
Responsibilities
Own complex story missions from concept to release, Design mission locations and script game logic, Collaborate with developers to align on creative vision, Define and maintain efficient design workflows, Mentor and elevate senior and mid-level designers
Seniority
Principal, hands-on IC with mentorship