Senior Gameplay Animator (contract)
Core
Create lifelike and immersive animations for Player and playable Horse to enhance gameplay in an RPG.
Role type
Senior Gameplay Animator (contract)
Builds
In-game animation sets, motion matching systems, blendspaces, and procedural animation setups for a playable horse.
Domain
Video Games / Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Motion capture data, key-frame animation, animal locomotion biomechanics, horse movement animation, technical animation, Unreal Engine, Autodesk Maya, MotionBuilder, gameplay design understanding
Preferred skills
None stated
Technologies
Unreal Engine, Autodesk Maya, MotionBuilder
Responsibilities
Deliver in-game animations using specified tools; establish and maintain animation asset workflows and engine organizational structures; co-develop animation systems including motion matching and procedural setups.
Seniority
Senior, hands-on IC