Technical Animator
Core
Build high-fidelity motion systems and animations for human and robot avatars to generate realistic motion data for training large-scale neural networks.
Role type
Technical Animator (Robotics Simulation)
Builds
High-fidelity motion capture systems and pipelines for processing animation data
Domain
Robotics, Machine Learning, Simulation
Deliverable
production ML models
Required skills
Motion capture system development, Rigging, Character animation, Physics-based motion systems, Deep-learning based motion synthesis
Preferred skills
3+ years in technical animation/game development/VFX/simulation, Building accurate motion capture systems, Humanoid/robotic character simulation
Technologies
Deep-learning frameworks, Motion capture tools, Simulation environments
Responsibilities
Build high-quality motion capture systems, Collaborate with robotics teams to synthesize realistic robot motions, Collaborate with ML teams to develop state-of-the-art techniques for motion generation, Design and build pipelines for processing animation data
Seniority
Mid-level, hands-on IC
