CareerPlanSign in

Artiste d’éclairage / Lighting Artist - Remote

Montréal, QC, ca🌐 Remote💼 Full-time🗓 2026-08-12 → 2026-09-26

Core

Create high-quality lighting schemes for scenes, levels, and cinematics to support narrative storytelling and maintain artistic direction.

Role type

Senior IC Lighting Artist (AAA Game Development)

Builds

AAA console/PC games

Domain

Video Game Development (AAA)

Deliverable

production ML models | product features

Required skills

Physically Based Rendering (PBR), Unreal Engine, lighting design, texture creation, IES profiles, HDR maps, material creation, performance optimization for consoles, photography concepts

Preferred skills

Renderman, V-Ray, Arnold, breakdown images of lighting work

Technologies

Unreal Engine, Renderman, V-Ray, Arnold

Responsibilities

Collaborate with leads and other artists to create lighting schemes aligned with visual direction; Light scenes/levels based on reference photos and concept art; Drive narrative through color, light, and mood; Implement feedback from leads and peers; Participate in R&D to improve pipelines; Balance visual quality with performance requirements; Playtest work in editor and in-game.

Seniority

Mid-Senior, hands-on IC

Sourced via smartrecruiters · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.