Artiste principal ou artiste principale en développement de l’apparence / Senior Look Development Artist
Core
Create final look developed assets and lighting setups for distribution into the production pipeline for film/TV projects.
Role type
Senior Look Development Artist
Builds
Final look assets and lighting configurations for film/TV production
Domain
VFX / Animation / Film Industry
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Renderman shader development, lighting pipeline integration, texture map creation, Linux environment proficiency, scripting (MEL, Perl, Python), Arnold, Katana, Nuke
Preferred skills
Feature film experience, Nuke working knowledge
Technologies
Renderman, Arnold, Katana, Nuke, Linux
Responsibilities
Write and modify custom Renderman shaders to achieve desired looks; collaborate with texture artists to create texture maps for creatures, props, and environments; develop standard lighting rigs and setups; ensure technical and artistic implementation of assets; communicate issues and propose creative solutions to supervisors.
Seniority
Senior, hands-on IC