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Senior Technical Artist - (Tool & Art Pipelines) (W/M/NB)

Saint-Mandé, IDF, fr💼 Full-time🗓 2026-02-19 → 2026-09-26

Core

Design, implement, and optimize production pipelines and custom tools to bridge art and technical teams in game development.

Role type

Senior Technical Artist (Tool & Art Pipelines)

Builds

Custom automation tools, optimized asset pipelines, and integrated game assets

Domain

Video game development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (tools & pipelines)

Required skills

Python, C#, MEL, Unreal Engine, Unity, asset management, workflow optimization

Preferred skills

scripting languages, production pipelines, troubleshooting

Responsibilities

Design and optimize production pipelines, build custom automation tools, manage asset integration, collaborate with artists and developers, assess and improve workflows

Seniority

Senior, hands-on IC

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