Senior Technical Artist: Procedural Art
Core
Design, develop, and support tools and pipelines for artists, focusing on photogrammetry workflows and automated data processing solutions.
Role type
Senior Technical Artist (Procedural Art & Tools)
Builds
Tools and workflows for Art, Animation, and VFX teams; photogrammetry pipelines and automated data processing solutions.
Domain
Game development, 3D asset pipelines, photogrammetry
Deliverable
production ML models | product features | infrastructure
Required skills
Python, DCC tool development (Houdini, Zbrush, Agisoft, Metashape), photogrammetry workflows, build systems (Jenkins, Airflow, Celery), 3D asset pipeline knowledge, color management, problem-solving
Preferred skills
C++, package management (Rez, PyPi), ML-based photogrammetry (Gaussian Splats, Nerfs)
Technologies
Houdini, Zbrush, Agisoft, Metashape, Jenkins, Airflow, Celery, Python, C++, Gaussian Splats, Nerfs
Responsibilities
Design and develop tools/pipelines in DCC and standalone contexts; develop automated solutions for data processing; diagnose and solve technical issues affecting artists; write documentation for tools and workflows.
Seniority
Senior, hands-on IC