CareerPlanSign in

Senior Technical Artist, World and Content Creation

Cary💼 Full-time🗓 2026-08-14 → 2026-09-26

Core

Design and develop world-building and content creation tools within Unreal Engine to support creators across all platforms.

Role type

Senior Technical Artist (World and Content Creation)

Builds

World building and content creation tools for Unreal Engine

Domain

Game engine development / Interactive entertainment

Deliverable

product features

Required skills

Procedural Content Generation (PCG), 3D modeling, geometry scripting, Unreal Engine, Houdini, Maya, 3ds Max, Blender, product roadmap management, cross-functional collaboration

Preferred skills

Unity, proprietary game engines

Technologies

Unreal Engine, Houdini, Maya, 3ds Max, Blender, Unity

Responsibilities

Contribute to the design and iterative development of world building and content creation tools; Partner with Programming and UX teams to design workflows; Create prototypes, demos, and examples to ensure tools are best-in-class; Drive product initiatives with minimal direction; Engage with internal and external users to understand needs; Collaborate with marketing and sales teams to articulate value delivered

Seniority

Senior, hands-on IC

Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.