Director of Engineering – Studio Systems
Core
Lead the architecture and evolution of core systems powering Roblox Studio's IDE and developer workflows, including scripting, debugging, and toolchain.
Role type
Director of Engineering (Studio Systems)
Builds
Roblox Studio, a creation engine for 3D immersive experiences
Domain
Game development / Interactive 3D creation / Developer tools
Deliverable
production ML models | product features | infrastructure
Required skills
Large-scale systems engineering, C++, Developer tools/IDEs, Technical leadership, Architectural strategy, Performance optimization, Cross-functional alignment
Preferred skills
AI-assisted creation workflows, LLM-powered tooling, Game development domain expertise
Technologies
C++, Roblox Studio
Responsibilities
Own technical direction and delivery of major investments in core Studio systems; Lead teams on foundational areas like scripting and debugging; Set engineering quality bars for performance and reliability; Lead senior engineers and managers; Drive alignment across Studio, Engine, Product, and Design teams; Partner with executive leadership on technical strategy and roadmaps; Shape Studio into a best-in-class development environment.
Seniority
Director, strategic leadership & hands-on architecture