CareerPlan

天美微恐搜打撤SOC-任务策划

Shenzhen, ChinaFull-time2026-10-08 → 2026-11-10

Core

Designing narrative, survival atmosphere, and mission systems for a large-scale multiplayer SOC sandbox game set in a zombie apocalypse.

Role type

Senior mission and level designer (SOC/Sandbox)

Builds

A dynamic open-world survival game with seasonal content, faction conflicts, and territory control.

Domain

Gaming (SOC/Open World Survival)

Required skills

Mission design, level design, sandbox logic, UE Blueprints, dynamic event systems, narrative design, atmosphere creation, cross-functional collaboration

Preferred skills

Zombie apocalypse theme, seasonal content design, large-scale multiplayer combat, open-world survival mechanics

Technologies

Unreal Engine, Blueprints, Level Streaming, World Partition