天美微恐搜打撤SOC-任务策划
Core
Designing narrative, survival atmosphere, and mission systems for a large-scale multiplayer SOC sandbox game set in a zombie apocalypse.
Role type
Senior mission and level designer (SOC/Sandbox)
Builds
A dynamic open-world survival game with seasonal content, faction conflicts, and territory control.
Domain
Gaming (SOC/Open World Survival)
Required skills
Mission design, level design, sandbox logic, UE Blueprints, dynamic event systems, narrative design, atmosphere creation, cross-functional collaboration
Preferred skills
Zombie apocalypse theme, seasonal content design, large-scale multiplayer combat, open-world survival mechanics
Technologies
Unreal Engine, Blueprints, Level Streaming, World Partition