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Game Backend C++ Engineer (Gameplay team)

Limassol Cyprus💼 Full-time🗓 2026-04-28 → 2026-09-26

Core

Design and implement new game mechanics for a large-scale MMO 4X strategy game, ensuring quality, flexibility, and scalability.

Role type

Senior IC backend C++ engineer (gameplay)

Builds

New game features and mechanics for Total Battle MMO

Domain

Online gaming, 4X strategy, multiplayer networking

Deliverable

production ML models | product features

Required skills

C++ (3+ years), backend development (2+ years), software design principles, network programming, multithreaded programming, relational databases, Linux development

Preferred skills

Domain-Driven Design, actor-based frameworks (Akka.NET, Microsoft Orleans), Python for tools

Technologies

C++20, Clang, CMake, Boost, PostgreSQL, GitLab, TeamCity, Ansible, SonarQube, Clang-Tidy, Clang-Format, Grafana

Responsibilities

Design and implement solutions for new game mechanics based on designer documentation, prepare and discuss RFC documents, deliver solutions to production and monitor behavior, refactor and optimize existing functionality for performance and scalability, perform code reviews, create functional prototypes, write and maintain technical documentation

Seniority

Senior, hands-on IC

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