Live Ops Game Designer
Core
Design and manage live content (events, gacha, battle passes) for a mobile survival shooter, collaborating with art teams and analyzing performance.
Role type
Live Ops Game Designer
Builds
In-game events, gacha systems, battle passes, and store offers for Oxide: Survival Island
Domain
Mobile gaming, shooter genre
Required skills
Game Design (mid-core/hardcore mobile), LiveOps loop management, Unity, Cross-functional collaboration, Player experience analysis
Preferred skills
Shooter genre expertise, A/B testing, Art pipeline management
Technologies
Unity
Responsibilities
Design and manage LiveOps features from concept to launch; Generate themes for gacha and battle passes; Brief art teams and manage asset pipelines; Configure and implement game content; Run A/B tests and analyze event performance
Seniority
Mid-level, hands-on IC