CareerPlan

Live Ops Game Designer

RemoteFull-time2026-11-05 → 2026-11-10

Core

Design and manage live content (events, gacha, battle passes) for a mobile survival shooter, collaborating with art teams and analyzing performance.

Role type

Live Ops Game Designer

Builds

In-game events, gacha systems, battle passes, and store offers for Oxide: Survival Island

Domain

Mobile gaming, shooter genre

Required skills

Game Design (mid-core/hardcore mobile), LiveOps loop management, Unity, Cross-functional collaboration, Player experience analysis

Preferred skills

Shooter genre expertise, A/B testing, Art pipeline management

Technologies

Unity

Responsibilities

Design and manage LiveOps features from concept to launch; Generate themes for gacha and battle passes; Brief art teams and manage asset pipelines; Configure and implement game content; Run A/B tests and analyze event performance

Seniority

Mid-level, hands-on IC