CareerPlanSign in

Senior Level Designer - Hole.io

Paris💼 Full-time🗓 2026-08-04 → 2026-09-26

Core

Senior Level Designer creating engaging 3D levels for the mobile casual game Hole.io, defining progression and difficulty curves.

Role type

Senior Level Designer (hands-on IC with mentorship responsibilities)

Builds

3D levels, level progressions, and gameplay experiences for Hole.io

Domain

Mobile gaming, hybrid-casual genre

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

3D level design, Unity, game design principles, data-driven balancing, technical constraint management, tool specification, documentation, cross-functional collaboration

Preferred skills

Open-world 3D environment design, team leadership, AI-driven pipeline integration

Technologies

Unity

Responsibilities

Design and iterate 3D levels using custom Unity tools; define level progression and difficulty curves; establish level design guidelines and specs; mentor junior designers; collaborate with artists, animators, and programmers; test and balance levels based on player feedback and data; document level progressions and AB tests; contribute new mechanics and assets; integrate AI-driven content generation workflows.

Seniority

Senior, hands-on IC with mentorship

Sourced via ashby · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.