《三角洲行动》-3D场景设计师-新星引力计划
Core
Design and integrate 3D game environments using Unreal Engine, ensuring visual fidelity and performance optimization for a tactical shooter.
Role type
Senior 3D Environment Artist (Unreal Engine)
Builds
3D game levels and environments for a tactical shooter
Domain
Video Games / 3D Real-time Rendering
Required skills
Unreal Engine, 3D modeling, level design, material creation, performance optimization, outsourcing management, lighting and atmosphere design
Preferred skills
3A game experience, FPS/shooter genre experience, art direction
Technologies
Unreal Engine, 3ds Max, Maya, Substance Designer/Painter, Photoshop
Responsibilities
Integrate 3D scenes in UE and adjust effects based on concept art; oversee scene atmosphere and final quality; collaborate with graphics programmers and technical artists on material and performance optimization; research engine modules to solve scene editing challenges; review and guide outsourced asset production.
Seniority
Mid-level, hands-on IC