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UE5自研IP跨平台射击游戏-3D动作设计

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Creating high-quality first/third-person weapon animations for a cross-platform shooter game, ensuring smoothness and stability in real-time rendering.

Role type

Senior 3D Animation Designer (FPS Weapons)

Builds

FPS weapon animations and tactical action assets for a proprietary IP shooter

Domain

Video Games / 3D Animation / Unreal Engine

Required skills

Maya, 3D animation, weapon animation, animation blending, level blending, Unreal Engine 5, asset pipeline management, FPS game development experience

Preferred skills

Gun mechanics knowledge, tactical movement standards, FPS gaming expertise

Responsibilities

Create high-quality first/third-person weapon animations including shooting, reloading, tactical moves, melee, inspection, and switching; Establish efficient animation workflows in Maya for UE5 import and debugging; Manage external vendors and team progress while maintaining high-quality asset standards; Collaborate with design and engineering teams to integrate assets, refine gameplay feel, and validate version effects.

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