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腾讯游戏生态发展部-技术美术

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Develop and optimize game rendering effects and create technical art tools to balance technical requirements with artistic outcomes.

Role type

Technical Artist

Builds

Game rendering pipelines and production tools

Domain

Video Games / Computer Graphics

Required skills

Computer graphics fundamentals, Rendering pipeline knowledge, Shader programming, 3D software proficiency (Maya, 3ds Max, Blender), Programming (C++, Python, HLSL/GLSL), Visual principles (lighting, materials, color)

Preferred skills

Experience with shipped live projects

Responsibilities

Research and apply cutting-edge graphics technologies, Establish technical art standards and workflows

Seniority

Mid-Senior, hands-on IC

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