CareerPlanSign in

腾讯游戏生态发展部-技术美术

Beijing, China💼 Full-time🗓 2026-09-28

Core

Develop and optimize game rendering effects and tools to enhance visual fidelity and production efficiency.

Role type

Technical Artist

Builds

Game rendering pipelines, shader systems, and art production tools

Domain

Video Games / Computer Graphics

Required skills

Computer graphics fundamentals, rendering pipeline knowledge, shader programming, 3D software proficiency, programming languages (C++, Python, HLSL/GLSL), visual principles (lighting, materials, color)

Preferred skills

Experience with shipped live projects

Technologies

Maya, 3ds Max, Blender, C++, Python, HLSL, GLSL

Responsibilities

Develop and optimize game rendering effects; Create technical art tools to improve art production efficiency; Collaborate with engineering and art teams to balance technical constraints with artistic vision; Research and apply cutting-edge graphics technologies; Define technical art standards and workflows; Drive project teams toward visual goals

Sourced via tencent · Listed on CareerPlan, which tracks 853,000+ jobs from 20+ sources.