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《三角洲行动》-高级技术美术(渲染向)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Enhancing game rendering quality, writing Shaders, and collaborating with engineering and art teams to implement visual effects.

Role type

Senior Technical Artist (Rendering)

Builds

Realistic lighting, materials, and visual effects for game scenes

Domain

Video Games / Real-time Rendering

Required skills

PBR theory, UE5 engine (Lumen, Nanite, Virtual Textures), GLSL/HLSL, Computer Graphics fundamentals, High-level mathematics, Realistic style implementation

Preferred skills

3A project experience, Realistic style project experience

Technologies

UE5, GLSL, HLSL

Responsibilities

Improve rendering quality and write Shaders; Collaborate with graphics teams on scene, lighting, VFX, and material implementation; Provide technical support and troubleshooting; Write and maintain technical documentation and promote best practices.

Seniority

Senior, hands-on IC

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