《三角洲行动》-高级技术美术(渲染向)
Core
Enhancing game rendering quality, writing Shaders, and collaborating with engineering and art teams to implement visual effects.
Role type
Senior Technical Artist (Rendering)
Builds
Realistic lighting, materials, and visual effects for game scenes
Domain
Video Games / Real-time Rendering
Required skills
PBR theory, UE5 engine (Lumen, Nanite, Virtual Textures), GLSL/HLSL, Computer Graphics fundamentals, High-level mathematics, Realistic style implementation
Preferred skills
3A project experience, Realistic style project experience
Technologies
UE5, GLSL, HLSL
Responsibilities
Improve rendering quality and write Shaders; Collaborate with graphics teams on scene, lighting, VFX, and material implementation; Provide technical support and troubleshooting; Write and maintain technical documentation and promote best practices.
Seniority
Senior, hands-on IC