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《逆战:未来》3D特效设计(怪物)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and produce full-scope 3D skill effects for key characters and large Bosses in a 3D game, ensuring high quality and performance.

Role type

Senior 3D VFX Artist (Combat/Boss)

Builds

In-game combat effects for a 3D multiplayer game

Domain

Gaming, 3D Real-time VFX

Required skills

3D VFX design, UE engine proficiency, combat effect creation, performance optimization, technical leadership

Preferred skills

Mentorship, industry-leading real-time VFX techniques

Technologies

Unreal Engine

Responsibilities

Design and implement full-scope skill effects for key characters and large Bosses; Develop visual solutions for complex Boss battle mechanics; Lead technical challenges to advance VFX quality; Mentor junior VFX artists.

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