《逆战:未来》3D特效设计(怪物)
Core
Design and produce full-scope 3D skill effects for key characters and large Bosses in a 3D game, ensuring high quality and performance.
Role type
Senior 3D VFX Artist (Combat/Boss)
Builds
In-game combat effects for a 3D multiplayer game
Domain
Gaming, 3D Real-time VFX
Required skills
3D VFX design, UE engine proficiency, combat effect creation, performance optimization, technical leadership
Preferred skills
Mentorship, industry-leading real-time VFX techniques
Technologies
Unreal Engine
Responsibilities
Design and implement full-scope skill effects for key characters and large Bosses; Develop visual solutions for complex Boss battle mechanics; Lead technical challenges to advance VFX quality; Mentor junior VFX artists.
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