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次世代写实角色概念设计师(高级/专家)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design high-fidelity realistic characters, NPCs, monsters, and gear for next-gen games, ensuring designs are functional, anatomically correct, and ready for 3D production pipelines.

Role type

Senior/Expert Next-Gen Realistic Character Concept Artist

Builds

High-quality 3D character assets (models, textures, materials) for PC/console/cross-platform games

Domain

Video Game Development / Realistic 3D Art

Required skills

Human anatomy, PBR material rendering, functional costume design, historical/cultural research, Unreal Engine 5, Marvelous Designer, ZBrush, ComfyUI, Midjourney

Preferred skills

ControlNet integration, hard surface design (mechs/exoskeletons), Material Graph creation

Responsibilities

Create concept art for protagonists, NPCs, and monsters; produce detailed orthographic views and material breakdowns; collaborate with riggers and animators to ensure dynamic feasibility; guide 3D sculpting and texturing in UE4/UE5; establish character art standards and templates.

Seniority

Senior, hands-on IC

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