CareerPlanSign in

引擎组开发技术美术

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Enhancing UE5 rendering quality, implementing commercial shaders, and optimizing art pipelines for game development.

Role type

Technical Artist (UE5)

Builds

High-fidelity game visuals and optimized art production workflows

Domain

Game Development / Real-time Rendering

Required skills

C++, C#, Shader programming, Rendering pipeline knowledge, Profiling tools, Mathematics, Game art fundamentals

Preferred skills

UE5, Game engine optimization, Pipeline automation, Technical documentation

Responsibilities

Implementing commercial shaders and visual effects, optimizing art production workflows, profiling and resolving rendering bugs, collaborating with art and engineering teams

Seniority

Mid-level, hands-on IC

Sourced via tencent · Listed on CareerPlan, which tracks 850,000+ jobs from 20+ sources.