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Motion Editor - ILM Vancouver

Vancouver, BC, Canada💼 Full-time💰 $67,000–$67,000🗓 2026-06-09 → 2026-09-26

Core

Retarget and edit realistic motion-captured performances for human, prop, and bipedal characters (and quadrupeds when required) to deliver high-quality animations for film/VFX.

Role type

Senior Motion Editor (Motion Capture Animator)

Builds

Production-ready character animations for high-end film and VFX projects

Domain

Film/VFX, Motion Capture

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production animations

Required skills

Retargeting techniques, Motion blending, Principles of animation, Technical problem solving, Timing and posture analysis

Preferred skills

Mocap animation, Linux environment, Vicon Shogun Post

Technologies

MotionBuilder, Blender, Nuance, Maya, Vicon Shogun Post

Responsibilities

Transfer motion from a hierarchy to another independently, Adjust interaction and contacts between characters/props/environment, Improve performance by adding fingers/toe/tail animation and body adjustments, Blend motions to create fluid transitions

Seniority

Senior, hands-on IC

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