CareerPlan

Associate Technical Artist

Reno, NV, USFull-time2026-10-16 → 2026-11-09

Core

Translator between art and engineering, implementing artistic visual elements and animations in games while optimizing performance.

Role type

Associate Technical Artist

Builds

Player-facing game themes, animations, and visual assets

Domain

Land-based gaming / 3D graphics

Required skills

Unity, C#, JavaScript, MAXScript, C++, 3ds Max, Maya, Photoshop, shader programming, art tools development

Preferred skills

After Effects, Perforce, AI tools

Technologies

Unity, 3ds Max, Maya, Photoshop, After Effects, Perforce, C#, JavaScript, MAXScript, C++, Cg

Responsibilities

Create and implement technical components of artistic visual elements and animations; troubleshoot animation in engine including rigs and state transitions; modify art assets for technical viability and performance; build and test prototypes of game functionality; identify and fix asset, animation, and code errors; assist artists and engineers with pipeline issues.

Seniority

Junior, hands-on IC