Associate Technical Artist
Core
Translator between art and engineering, implementing artistic visual elements and animations in games while optimizing performance.
Role type
Associate Technical Artist
Builds
Player-facing game themes, animations, and visual assets
Domain
Land-based gaming / 3D graphics
Required skills
Unity, C#, JavaScript, MAXScript, C++, 3ds Max, Maya, Photoshop, shader programming, art tools development
Preferred skills
After Effects, Perforce, AI tools
Technologies
Unity, 3ds Max, Maya, Photoshop, After Effects, Perforce, C#, JavaScript, MAXScript, C++, Cg
Responsibilities
Create and implement technical components of artistic visual elements and animations; troubleshoot animation in engine including rigs and state transitions; modify art assets for technical viability and performance; build and test prototypes of game functionality; identify and fix asset, animation, and code errors; assist artists and engineers with pipeline issues.
Seniority
Junior, hands-on IC