Technical Artist (AI) – Portfolio Games Team – Freelance
Core
Bridge art and engineering to build AI-driven pipelines for generating, validating, and integrating 2D and 3D assets across a portfolio of mobile games.
Role type
Freelance Technical Artist (AI-first)
Builds
Automated art pipelines and tools for AI agents to manage game assets end-to-end
Domain
Mobile gaming, AI automation, 3D asset production
Deliverable
production ML models
Required skills
3D model optimization, Unity asset import, Maya tooling, AI art generation, mobile performance tuning, shader development
Preferred skills
Python scripting, Figma, LLM-based agents, GPU profiling
Technologies
Unity, Maya, Photoshop, Illustrator, ComfyUI, Shader Graph, HLSL
Responsibilities
Define art conventions for automated asset validation; build scripts to check and fix 3D meshes; optimize 3D models and textures for mobile; own the Unity import pipeline; integrate AI generation tools into workflows; scale animated assets via automation; debug graphical and performance issues
Seniority
Mid-level, hands-on IC (via careerplan.io/jobs/13968523-e0f2-4cdb-81a1-4ac338bd5e0a-technical-artist-ai-portfolio-games-team-freelance-at-voodoo)