CareerPlanSign in

Technical Artist (AI) – Portfolio Games Team – Freelance

Paris💼 Contract🗓 2026-10-01 → 2026-10-07

Core

Bridge art and engineering to build AI-driven pipelines for generating, validating, and integrating 2D and 3D assets across a portfolio of mobile games.

Role type

Freelance Technical Artist (AI-first)

Builds

Automated art pipelines and tools for AI agents to manage game assets end-to-end

Domain

Mobile gaming, AI automation, 3D asset production

Deliverable

production ML models

Required skills

3D model optimization, Unity asset import, Maya tooling, AI art generation, mobile performance tuning, shader development

Preferred skills

Python scripting, Figma, LLM-based agents, GPU profiling

Technologies

Unity, Maya, Photoshop, Illustrator, ComfyUI, Shader Graph, HLSL

Responsibilities

Define art conventions for automated asset validation; build scripts to check and fix 3D meshes; optimize 3D models and textures for mobile; own the Unity import pipeline; integrate AI generation tools into workflows; scale animated assets via automation; debug graphical and performance issues