3D Engineer
Core
Build technical foundations for AI-powered 3D asset creation, including generation, transformation, optimization, texturing, rendering, and shipping assets at scale.
Role type
Senior IC 3D Engineer (AI/graphics)
Builds
AI creative engine for image, video, and 3D; production-ready 3D assets for creators and teams.
Domain
AI, 3D graphics, computational geometry, media creation tools.
Deliverable
production ML models | product features
Required skills
3D engineering, graphics programming, computational geometry, mesh processing, UV mapping, material/texturing, rigging, scene composition, asset conversion, geometry/topology/transformations, coordinate systems, optimization, rendering pipelines, procedural generation, game engines, CAD, spatial reasoning, vectors/matrices/quaternions, asset formats (glTF, FBX, OBJ, USD), pipeline tooling, TypeScript/JavaScript/Python/C++/Rust, performance optimization, numerical robustness.
Preferred skills
Generative AI for 3D, image-to-3D, text-to-3D, neural rendering, Three.js, WebGL, WebGPU, OpenGL, Vulkan, Metal, Unity, Unreal, Blender scripting, Houdini, USD, tools for game studios/UGC platforms/avatar systems/Roblox/creator marketplaces.
Responsibilities
Design systems for generating/manipulating/optimizing/rendering 3D assets; Build workflows for mesh processing/UVs/materials/textures/rigging/scene composition/asset conversion; Prototype R&D ideas and convert them to reliable product features; Optimize pipelines for quality/file size/performance/cross-device rendering; Collaborate with product/AI/design/engineering teams.
Seniority
Senior, hands-on IC