VFX Artist - Paper.io 2
Core
Creating high-quality 2D and 3D visual effects, motion graphics, and animations for core gameplay, UI screens, and characters in a mobile game.
Role type
VFX Artist (2D/3D, real-time)
Builds
Paper.io 2, a mobile game
Domain
Mobile gaming, hybrid-casual
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Unity real-time rendering, particle systems, physics simulations, shaders, scripting, VFX pipeline development, performance optimization
Preferred skills
Shader development and optimization techniques, animation principles and techniques
Technologies
Unity
Responsibilities
Creating high-quality 2D and 3D VFX including motion graphics and animations; Developing and implementing visual effects for core gameplay, UI screens, and character VFXs; Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game in Unity; Optimizing VFX for performance; Developing and maintaining VFX pipelines and workflows to ensure efficient production processes; Troubleshooting and solving technical issues related to motion graphics, animations, and VFX creation and implementation
Seniority
Mid-level, hands-on IC