背景アーティスト|Environment Artist
Core
Creating background art for AAA action game titles to deeply express the game's world view.
Role type
Environment Artist (3D)
Builds
3D environments, backgrounds, and objects for AAA action games
Domain
Video Game Development (AAA Action)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
3D modeling, texture creation, shader and material setup, real-time rendering optimization, concept art interpretation, collaboration with art directors and level designers
Preferred skills
AAA title background art experience
Technologies
Maya, 3ds Max, Blender, ZBrush, Unreal Engine, Unity
Responsibilities
Create 3D models and textures for in-game areas, backgrounds, and objects; Design precise background visuals based on concept art; Configure shaders and materials to replicate realistic textures and lighting; Optimize for real-time rendering and performance; Collaborate with art directors and level designers to ensure harmony with gameplay and story