CareerPlan

Unity Developer - Simulation and VR

Osborne Park, Western AustraliaFull-time2026-10-29 → 2026-11-11

Core

Develop and support interactive training solutions for mining equipment simulators using Unity and real-time technologies.

Role type

Entry to mid-level Unity Developer (Simulation and VR)

Builds

Interactive training products and simulation environments for mining operations

Domain

Mining industry + Real-time 3D development

Required skills

Unity, C#, real-time 3D principles (topology, UVs, materials, texturing), version control, functional testing, scripting

Preferred skills

VR/XR development, Unreal Engine, shaders, technical art, localisation, industrial environments

Technologies

Unity, C#, Unreal Engine

Responsibilities

Develop and support interactive training products using Unity; Implement and troubleshoot interactions and application functionality; Prepare, integrate, and validate project assets; Perform functional testing and resolve defects; Collaborate with clients and SMEs to translate requirements into solutions; Create and maintain technical documentation; Participate in customer site visits for project scoping.

Seniority

Entry to mid-level, hands-on IC