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Senior/Lead Gameplay Animator - 3C & FPS

Canada🌐 Remote💼 Full-time🗓 2026-09-23 → 2026-09-25

Core

Creating responsive, polished character movement and animation features for AAA first-person shooter experiences.

Role type

Senior/Lead Gameplay Animator (3C & FPS)

Builds

AAA FPS games with complex character interactions, locomotion, and combat systems.

Domain

Video Games / First-Person Shooter

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

gameplay animation, character locomotion, animation graphs, state machines, motion capture, keyframe animation, engine integration, debugging, cross-functional collaboration

Preferred skills

3C animation systems, inverse kinematics, motion matching, procedural animation, scripting, tool development, first-person/third-person consistency

Technologies

Game engines, animation tools, motion capture software

Responsibilities

Own animation features from concept to polish; create high-quality character animations for locomotion and combat; build and maintain animation graphs and state machines; collaborate with designers and programmers to improve responsiveness; evaluate animation in playable builds and diagnose issues; mentor teammates (Lead level)

Seniority

Senior (independent feature ownership) / Lead (strategy, standards, mentorship)

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