Senior Animator
Core
Create stunning visuals and shape game narratives through 2D and 3D animations for mobile games.
Role type
Senior Animator (Generalist, 2D/3D)
Builds
Mobile game characters, objects, environments, and cinematics
Domain
Mobile Game Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Traditional animation principles, 2D skeletal animation (Spine), 3D animation (Unity), animation pipeline development, rigging collaboration, technical constraints of mobile games, AI tooling for content creation
Preferred skills
Rigging, animation pipeline definition on new projects, asset implementation, performance optimization for mobile
Technologies
Spine, Unity, Animator, Animation window, state machines
Responsibilities
Develop animations across diverse styles (stylized/realistic) and dimensions (2D/3D); Collaborate with art directors and engineers to set up animation and ensure delivery; Refine existing animation pipelines and tooling; Define animation pipeline structure for new projects and prototypes; Evaluate and pilot AI tools for asset production and workflow improvement
Seniority
Senior, hands-on IC