Gameplay Animation Director - BGE2 - M/F/NB
Core
Define and embody the gameplay animation vision for an action-adventure open world game, ensuring consistency between animation and player experience.
Role type
Gameplay Animation Director
Builds
System 3 (Beyond Good & Evil 2)
Domain
Video game development, action-adventure, space opera
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
3D animation leadership, MotionBuilder (keyframe + mocap), game engine integration, gameplay mechanics design, artistic direction, team mentoring, technical constraint understanding
Preferred skills
AAA project experience, realistic or stylized animation vision, rhythm and movement mastery, mechanical solution proposal
Technologies
MotionBuilder, proprietary Voyager engine
Responsibilities
Develop gameplay animation vision and define animation intentions (style, rhythm, readability), supervise creation and integration of in-game animations, validate deliverables (prototypes, final animations), collaborate with Game Designers and Gameplay team, inspire and guide animators, produce clear documentation
Seniority
Senior, hands-on IC with leadership responsibilities