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Gameplay Animation Director - BGE2 - M/F/NB

Montpellier, Occitanie, fr💼 Full-time🗓 2026-03-03 → 2026-07-31

Core

Define and embody the gameplay animation vision for an action-adventure open world game, ensuring consistency between animation and player experience.

Role type

Gameplay Animation Director

Builds

System 3 (Beyond Good & Evil 2)

Domain

Video game development, action-adventure, space opera

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

3D animation leadership, MotionBuilder (keyframe + mocap), game engine integration, gameplay mechanics design, artistic direction, team mentoring, technical constraint understanding

Preferred skills

AAA project experience, realistic or stylized animation vision, rhythm and movement mastery, mechanical solution proposal

Technologies

MotionBuilder, proprietary Voyager engine

Responsibilities

Develop gameplay animation vision and define animation intentions (style, rhythm, readability), supervise creation and integration of in-game animations, validate deliverables (prototypes, final animations), collaborate with Game Designers and Gameplay team, inspire and guide animators, produce clear documentation

Seniority

Senior, hands-on IC with leadership responsibilities

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