Senior Animator (Rainbow Six)
Core
Managing animation production, delivery, and team/outsourcing coordination for a new game project.
Role type
Senior Animation Team Lead / Manager
Builds
In-game animations for a new Ubisoft game project
Domain
Video Game Development (Console/Mobile)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (animations)
Required skills
Animation principles, character anatomy, hand/keyframe animation, Maya or 3DS MAX, team leadership/mentoring, scheduling, outsourcing management, technical pipeline understanding (rigging/engine integration), game shipping experience
Preferred skills
Chinese language proficiency
Technologies
Maya, 3DS MAX
Responsibilities
Manage production and delivery of all animations; Organize and supervise animators to prioritize and deliver requirements; Maintain relationships with outsourcing partners; Plan and schedule animation tasks; Troubleshoot animation issues across departments; Collaborate with Art Director to verify in-game animation quality; Provide mentorship to the animation team
Seniority
Senior, hands-on IC with management responsibilities