CareerPlan

Senior Technical Artist

Tel Aviv-Yafo, IsraelFull-time2026-11-05 → 2026-11-09

Core

Bridge the gap between artists and developers to optimize game art assets, develop pipeline tools, and ensure artistic quality and performance benchmarks in mobile games.

Role type

Senior Technical Artist (Game Development)

Builds

Mobile games (Dice Dreams, Domino Dreams, upcoming Disney collaboration)

Domain

Mobile Gaming / Real-time Rendering

Required skills

Scripting (C#, Python, MEL), Shader development (GLSL, HLSL, HyperShade, OSL), 3D modeling and topology, Rendering pipeline optimization, Unity/Unreal engine proficiency, Digital art creation tools

Preferred skills

Maya modeling and MELScript, GLSL/HLSL shader development, Git version control

Technologies

Unity, Unreal, Maya, Blender, HyperShade, OSL, C#, Python, MEL, GLSL, HLSL, Git

Responsibilities

Collaborate with artists and engineers to create workflows and pipelines for asset creation; Validate and optimize assets and game content ensuring visual quality and performance; Create visual effects using simulations, particle systems, and shaders; Develop scripts and tools for asset management, export, and validation; Implement game UI from design to functional screens; Troubleshoot technical art issues.

Seniority

Senior, hands-on IC