CareerPlan

Staff Software Engineer, Gameply - Unpublished R&D Product

Shanghai, ChinaFull-time2026-10-16 → 2026-11-11

Core

Design, prototype, and implement gameplay systems and engine features for a new game, establishing scalable technical foundations.

Role type

Staff Software Engineer (Gameplay)

Builds

New game gameplay systems and engine features

Domain

Video game development (Unreal Engine)

Required skills

C++, Unreal Engine, game design patterns, architecture, scalable system design, mentorship

Preferred skills

Leadership experience, persistence solutions, agile development, small/mid-sized team experience

Technologies

Unreal Engine, C++