Artiste technique senior | Senior Technical Artist
Core
Bridging art and programming to implement complex artistic systems, effects, and shaders for video game projects.
Role type
Senior Technical Artist
Builds
In-game artistic features, shaders, and optimized pipelines for AAA video games
Domain
Video Game Development / Real-time Rendering
Deliverable
production ML models | product features
Required skills
Unreal Engine 5, shader creation, pipeline tooling, memory/performance optimization, cross-disciplinary collaboration, creative problem solving
Preferred skills
HLSL/GLSL, Python scripting, procedural content creation, 3D modeling software, console platform experience (Xbox/PS5), Unity engine
Responsibilities
Establish best practices and optimal workflows with artists, collaborate with programmers to develop engine features, analyze memory and performance, create efficient and user-friendly shaders, communicate technical challenges related to art concepts, develop prototypes for artistic pipelines
Seniority
Senior, hands-on IC