CareerPlanGet AI match score →

Lead Technical Artist

Shanghai💼 Full-time🗓 2026-07-17 → 2026-07-31

Core

Lead a technical art team to build high-fidelity visuals and scalable pipelines for a new mobile game in China.

Role type

Lead Technical Artist

Builds

Mobile game content, tooling pipelines, and optimization solutions

Domain

Mobile gaming, real-time 3D graphics

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Shaders (HLSL/GLSL), C# scripting, 3D game engines, performance profiling, animation, graphics pipelines, tooling, gameplay scripting

Preferred skills

Unity Editor tools, Python, Unity Canvas UI/Animation systems, Addressables, Git, protobuf

Technologies

Unity, HLSL, GLSL, C#, Python, Git, protobuf

Responsibilities

Define technical art vision and strategy, collaborate on content/tooling pipelines, represent art teams in business decisions, prototype future features, review and document best practices, lead complex projects

Seniority

Senior, hands-on IC with strategic leadership

Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.
Apply on Greenhouse ↗