游戏3D角色模型组长 - 江南工作室
Core
Lead 3D character modeling for high-quality RPG/shooters/AI/UGC games, defining standards, upgrading model quality, and ensuring engine benchmarks.
Role type
Senior 3D Character Modeling Lead
Builds
3D character models, shaders, and materials for game engines
Domain
Game Development / 3D Art
Required skills
Hard surface modeling, realistic character modeling, facial modeling, next-gen/hand-painted pipeline, Unity/Unreal engine, 3D Max, ZBrush, Bodypaint, Substance Painter, performance optimization, shader/material collaboration
Preferred skills
Self-learning ability, rendering fundamentals
Responsibilities
Output character production standards and quality control, design 3D modules and upgrade model quality, collaborate with Technical Artists on shader/material development, review and guide external vendor resources, communicate with team to ensure design fidelity